Most of playing Heart of Fury Mode consists of sitting around as your summoned creatures (which also get the extra HP) slowly kill the enemies. This is bad because it makes fights very tedious. Its main feature is to give enemies extremely large HP bonuses, such that a regular orc could have about 100 hit points. Icewind Dale's Heart of Fury Mode was meant to be an "ultimate difficulty mode," but it wasn't very well executed.
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